SKIRMISH VS AI

Your civilization

Battle

Map
  • Bright Mesa
Difficulty
  • Settler
  • Chieftain
  • Emperor

CIVILIZATIONS

Sunwoven

Weavers of light who stitch cities from brass, calcite, and solar crystal. In the Bright Line's day-side their guards and striders surge across the mesa.

  • Age I — Weaver, Pathfinder, Lumen Guard, Barracks, Lumen Mill, Timber Camp, Solarite Camp
  • Age II — Sunbow, Solar Strider, Lumen Spire, Strider Den
  • Age III — Dawn Projector, Siege Yard, Dawn Ark wonder

Gravemark

Necrolith masons who bind basalt to void crystal. Night on the Bright Line hardens their guards and tomb striders.

  • Age I — Stonemason, Faultseer, Basalt Guard, Phalanx Hall, Grave Mill, Quarry Camp, Void Pit
  • Age II — Shade Bow, Tomb Strider, Rift Spire, Beast Crypt
  • Age III — Grave Lobber, Mausoleum Yard, Mausoleum Engine wonder

SETTINGS

Audio

Music 35%
Effects 70%

Video

Quality
  • Low — 720p
  • Medium — 1080p
  • High — 1440p
  • Ultra — 4K / 60 FPS

Game

Reduce camera motion
Haptics (iPad)
Show debug HUD

Settings store on this device. Pack channel and reload apply only inside the Starhaven iPad shell. Score and SFX are original procedural beds generated in-repo.

UI KIT

Design system gallery — ?kit=1

TUTORIAL

A quiet mesa. No rival army — only your first Town Center, a patch of lumenfruit, and the Bright Line sliding across the stone.

  1. Drag-select your weavers (villagers).
  2. Tap a glowing fruit cluster to gather food.
  3. Select a villager, choose House, tap the ground to place it.
  4. Select the Town Center and queue more villagers.
  5. Raise a Barracks, train guards, and learn attack-move.
STARHAVEN AGE I · FOUNDATION
  • 200
  • 200
  • 80
  • 50
  • 5/15
PRIMARY OBJECTIVE Destroy the rival Town Center
TIP: Scout early and control key resources to outpace your opponent.